Three books essentional to ActionScripit 3.0

As part of my work as an ‘interaction designer’ I have found that in I’m having to do a lot of interactive prototypes and have found flash as the most versatile tool for development.  While I already had some ActionScript experience I found that I had reached a wall with my coding.

I have found these three books a great addition to any flash designer, If you can afford it, get it all. But if you can’t I could properly loose the design patterns but its a good long term investment in long term code re usability.

Essential ActionScript 3.0 (Essential)

Essential ActionScript 3.0

This is a great book that covers EVERYTHING and all of the smaller detials of the ActionScripit Classes.  If you were to only get one book, I would get this one.

ActionScript 3.0 Cookbook: Solutions for Flash Platform and Flex Application Developers

This book has loads of useful code snippets.  This is definitely one to have by the best for when you need to do a specific task.

This book is written more towards developers, but I have found it good practice to design code in a reusable and structured manor.